Friday, October 1, 2010

Deck: New Brujah looking for New Carthage 2

I brought this deck to the SF Qualifiers a few months back; fared decently as I eschewed OBF and embraced FOR. Tied for 5th place (and hence chance for final table), but lost the coin flip. Potence/Assault Rifles are my stealth. This deck was an evolution of the earlier Brujah Princes deck that I built when I was starting out.


Suggestions needed to overhaul this deck.

Setup: Alastor/Assault Rifle or Alastor/Sengir Dagger/Preternatural Strength to rush and torpor vampires. Parity Shift, Voter Cap and Dmitra's bloodgain special/Vessel as poolgain. KRC and bleeds via New Carthage/Iron Glare as oust. 2nd Traditions to block.

Cons: Ousting power not too high. Weak to strike: combat ends, Animalism or Fortitude combat. No bounce disciplines (Auspex / Dominate). Weak stealth and meager multi-act capabilities.

Masters: Grooming the Protege as accelerant; avoiding Info Highway (too easily contested) and Zillah's Valley (useable only on Dmitra). Villein and Vessel to take advantage of Dmitra's ability. New Carthage and Temptation of Greater Power pretty self-explanatory. Fortitude skill cards to allow the rest to use Forced March.

Actions: Preternatural Strength and Heroic Might are early game build-up to deter blockers; transient POT combat cards like Torn Signpost and Immortal Grapple were taken out to ensure better card economy. Entrancement to steal the occasional ally like Renegade Garou.

Political Actions: Alastor and Anathema combo for rush and burns. Parity Shift and KRC as standard. Banishments to remove threats.

Action Modifiers: Voter Captivation for blood/poolgain. Iron Glare for vote push and bleed modifier. Perfect Paragon for vote push and stealth. Forced March for multi-act and stealth. Resist Earth's Grasp for maneuver, press or stealth. Notice the theme of versatile cards?

Combat: Sidestrike for dodging aggravated, high strength or torporizing strikes; with a possible additional strike alternative. Sideslips for dodge or avoid 1 point aggravated damage. Taste of Vitae to recover blood.

Equipment: 2 assault rifles to be picked up by Alastor; preferably on vampires without Preternatural Strength/Heroic Might. Sengir dagger for the those who do have +strength, and Heart of Nizchetus for cardflow advantage.

Reaction: 10 2nd Traditions to wake and block.

Crypt: (12)
4x Dmitra Ilyanova(G5)
3x Karen Suadela(G5)
2x Tara(G5)
2x Tomaine(G4)
1x Jann Berger(G4)

Library: (90)
Master: (16)

4x Grooming the Protégé
2x Villein
4x Vessel
2x Fortitude
2x New Carthage
1x Temptation of Greater Power

Action: (7)
3x Heroic Might
3x Preternatural Strength
1x Entrancement

Action Modifier: (18)
7x Voter Captivation
5x Forced March
3x Iron Glare
3x Perfect Paragon

Action Modifier/Combat: (6)
6x Resist Earth's Grasp

Combat: (14)
6x Sideslip
5x Side Strike
3x Taste of Vitae

Equipment: (4)
2x Assault Rifle
1x Heart of Nizchetus
1x Sengir Dagger

Political Action: (15)
4x Alastor
5x Kine Resources Contested
3x Parity Shift
2x Anathema
1x Banishment

Reaction: (10)
10x Second Tradition: Domain

Monday, September 27, 2010

Deck Idea: Anson/Masters + TGB + Anneke/Obedience

The South Bay group made a trip up to Stanford for VTES last saturday afternoon. I played my old G1/2 Toreador Aching Beauty/Vote deck; though I got creamed, I thought of a new variation.

This is a mostly Anson/Masters deck; bring him out and start pumping out Master cards. Toreador Grand Ball him to make the small Torries (insert british political joke here) unblockable for KRCs and Praxis Seizures. Anneke can be brought out to block actions with Bowl/2nd Traditions and Obedience (Dominate skill card to make her not tap).

The Masters selection probably needs tweaking (Heidelberg? Visit from the Capuchin?), plus how to maintain vote lock when another vote deck is on the table?

 
Crypt: (12)
4x Anson(G1)
3x Anneke(G1)
1x Alexandra(G2)
1x Delilah Easton(G1)
1x Demetrius Slater(G1)
1x Dieter Kleist(G1)
1x Mariana Gilbert(G1)

Library: (90)
Master: (55)

12x Ashur Tablets
3x Liquidation

3x Zillah's Valley
3x Information Highway
3x Dreams of the Sphinx 
3x Wider View

5x Villein
3x Golconda: Inner Peace
1x Giant's Blood
2x Jake Washington
3x Dominate

3x Direct Intervention
3x Sudden Reversal

6x Toreador Grand Ball
2x The Parthenon

Action Modifier: (2)
4x Bewitching Oration

Equipment: (2)
2x Bowl of Convergence

Political Action: (15)
8x Kine Resources Contested
2x Parity Shift
1x Praxis Seizure: Monaco
1x Praxis Seizure: Paris
1x Praxis Seizure: Boston

Reaction: (16)
8x Obedience
8x Second Tradition: Domain

Wednesday, September 22, 2010

Beginner deck: Assamites

Truth be told, I wanted to build this deck to assuage myself that a Lords of the Night (LotN) starter set was a good buy. And that the Assamites could hold their own, outside of anarch Amaravati/Revolutionary Councils (Fire the main Cannon!). Here's the deck list, I have seen it played twice with middling results. Mostly because prepping each vampire takes a fair bit of pool ( 4-5 from capacity of vampire, 2 from Mark Vs, and maybe 1 from Clandestine Contract). Mind you, I mainly have only LotN and LoB to work with for the clan specific cards.

There are a couple of ways I can change this deck, which is currently not going anywhere specific;
1. Bum's Rush and Haven Uncovered to go full rush combat.
2. Screw defence and load up on Losses, Quietus skill cards, and OBF stealth.

Here's the decklist:
Crypt: (12)
2x Bertrand d'Anjou(G4)
2x Evan Rogers(G4)
2x Hafsa, The Watcher(G5)
2x Kamau Jafari(G4)
2x Layla bint-Nadr(G4)
1x Alu(G5)
1x Sajid al Misbah(G5)

Library: (80)
Master: (11)
4x Quietus
3x Blood Doll
1x Celerity
1x Fame
1x KRCG News Radio
1x Market Square

Action: (20)
6x Haqim's Law: Leadership
6x Loss
4x Clandestine Contract
4x Web of Knives Recruit

Action Modifier: (6)
3x Faceless Night
3x Lost in Crowds
Action Modifier/Combat: (3)
3x Swallowed by the Night

Combat: (25)
16x Flash
6x Taste of Vitae
3x Taste of Death

Equipment: (5)
4x Mark V
1x Ivory Bow

Reaction: (10)
6x Nest of Eagles
4x Black Sunrise

Beginner Decks: Recap

I have been re-tuning my beginner decks in response the recent demos that I have held. Gone is the Gangrel deck (god-awful in poolgain, ousting and ho-hum combat). Replacing it are two decks, one an Assamite Mark V/Loss deck, the other a G3/4 multi-act Nos deck (courtesy of G1 who played it back in summer when I was in SG).

The Ventrue Lawfirm deck has been re-tuned to reduce the amount of vote push (really don't need it), more Mary Anne Blaires (4x right now, took out both Gustav Breidensteins), and Kiss of Ra to power through blockers.

The Malk G4/5 deck would welcome some intercept (Spirit's Touches for the maneuver long).

The Toreador deck seem to be performing as expected, I am looking into re-jigging it for lower cap vampires, maybe evening switching groups, G3/4 instead of the current G4/5.

I am starting to feel the insufficiency of Villeins; when that many decks benefit from 5-6 Villeins, and you only have ~18, it is horrid. Should've bought another HttB starter set.

Tuesday, August 17, 2010

Decklist: Its Sal-sa Time!

Trip back to Sg was a great learning experience; encountered many experienced players that brought out competitive and interesting decks. One of them was GeeHwan's Sal G4 deck featuring Saulot and Eurayle (Eurayle to untap any a vamp of choice which Saulot Spirit Marionettes). Here's my take on it with G56 featuring Matthew and Serenna the White.

Played this deck twice on Sunday with the South Bay gang; Found that it has major problems against intercept (can only generate max +2 stealth w/ a seduction), trying to bleed, and gaining pool. So when did Salubri have problems bloating? That is because my card cycling was atrocious, both games only a third of the deck made its way to the ashheap. On the plus side, the blood gain from Renewed Vigor and my FOR damage prevention made combat a breeze.

This deck definitely needs work to tackle the previously mentioned problems. Also I am currently looking into using Azrael, Tyler and Veejay for their cheap AUS to block and bounce, but any suggestions on OTHER things they can do? I'd add a Bowl of Convergence.


4x Matthew
4x Serenna the White
2x Azrael
1x Tyler McGill
1x  Veejay Vinod

Library (90)
Master (18)
7x Villein
4x Wider View
2x Information Highway
1x Path of Tears
1x Sight Beyond Sight
3x Heidelberg Castle

Action (18)
7x Renewed Vigor
7x Spirit Marionette
2x Lord of Serenity
2x Pulse of the Canaille

Action Modifiers (20)
4x Repulsion
4x Gift of Sleep
4x Penitent Resilience
8x Freak Drive

Combat (10)
6x Rolling with the Punches
4x Skin of Rock

Ally/Equipment (3)
1x J. S. Simmons
1x Tasha Morgan
1x Codex of the Edenic Groundskeepers

Reaction (21)
4x Glare of Lies
5x Eyes of Argus
3x On the Qui Vive
3x Precognition
6x Telepathic Misdirection

Wednesday, July 14, 2010

Decklist: Rebellious Daughters

Here is my new and updated Daughters of Cacophony deck, using anarch tech to power the votes. A fabulous post by SingingVTES helped narrow down the card options, along with discussions with G1 and Stephen. This deck is still very raw, and having NEVER played anarchs before, I could certainly need a lot of fine-tuning.

Hopefully I would be able to scavenge from fellow players all the necessary cards to get a workable deck by Saturday's game.

The basic gist of the deck:
Bring out either Angela, Yseult or Gael who can be made baron; followed by calling votes. Madrigal and Rant! form a fearsome combination, allowing each DoC to gain 2 votes (on top of the 2 from Madrigal). Voter Captivation to replenish blood loss from Virtuosa. Secondary ousting would be with Camera Phone/Codex and Virtuosa. Shattering Crescendo to hunt down annoying stealth bleeders or rushers.

Delivery method would be Missing Voice and Virtuosa. Combat would involve Target Vitals + Catatonic Fear ( trick learnt from Salubri's Anesthetic Touch) with Diversion for damage prevention and Groundfighting for maneuver short and getting out of IG.  

Possible changes
Do I need to double up on Fee Stakes? 5 Freak Drives are the smallest number I've ever used. Small Master list seems underpowered. Virtuosa is powerful, but need Voter Cap to recharge (however there's a severe lack of card space). Are there enough ousting cards?








Crypt: (12)
3x Anarch Convert(G*)
2x Angela Preston(G2)
2x Gaël Pilet(G2)
2x Yseult(G3)
1x Céleste, The Voice of a Secret(G2)
1x Delilah Monroe(G2)
1x Muse(G2)

Library: (90)
Master: (14)
3x Conductor
2x Bastille Opera House
1x Anarch Railroad
1x Garibaldi-Meucci Museum
1x Hospital Food
1x Libertas
1x Poacher's Hunting Ground
1x Powerbase: Los Angeles
1x Seattle Committee
1x Smear Campaign
1x Twilight Camp

Action: (9)
6x Shattering Crescendo
1x Fee Stake: Corte
1x Fee Stake: Los Angeles
1x Fee Stake: Perth

Action Modifier: (25)
6x Rant!
6x The Missing Voice
5x Freak Drive
4x Virtuosa
4x Voter Captivation

Action Modifier/Reaction: (6)
6x Madrigal

Combat: (18)
6x Catatonic Fear
6x Diversion
3x Groundfighting
3x Target Vitals

Equipment: (3)
2x Camera Phone
1x Codex of the Edenic Groundskeepers

Political Action: (15)
5x Lily Prelude
2x Benefit Performance
2x Firebrand
2x Patsy
2x Reckless Agitation
2x Revolutionary Council

Tuesday, April 6, 2010

New Deck: Music for Royalty (Improvements needed!)

This is pretty much built from scratch, figured I should elicit some comments before trying it out at my next game. General idea is to get out Daughters to provide blood gain and pool damage, and some Ventrue for votes and bleed bounce. Overcome blocking with Siren's Lure, Freak Drive, Scout and Anarch Troublemaker. Plenty of blood gain to fuel Freak Drives and other stuff.

Possible weaknesses include mixed crypt, dedicated combat deck, and not getting vote lock. Suggestions on deck improvement sorely needed.

Sources of inspiration: Saw Ian Lee's G2/3 Samedi deck with a million Freak Drives, bleed enhancers (moved around with Heidelberg Castle) and Off-Kilter. Wanted to do something similar but with a different clan. Plenty of TWDA decks with breed/boon Daughters but that's not my thing. Ben Peal's TWDA Daughters deck with Siren's Lure as "stealth".



Crypt
2x Scout Youngwood 8 MEL OBF PRE for qui Daughters:6
2x Hillanvale 5 FOR MEL obf Daughters:6
2x Harlan Graves 4 FOR mel pre Daughters:6
1x Janet Langer 3 MEL pre Daughters:5

2x Graham Gottesman 7 DOM FOR obf pre tha Ven:5
1x Victor Donaldson 6 DOM for pre Ven:5
2x Emily Carson 5 DOM for pre Ven:5

Library
Master (17)
3x Blood Doll
6x Life in the City
1x Jake Washington
2x Conductor
1x Bastile Opera House
1x Anarch Troublemaker
1x Heidelberg Castle
2x Agent of Power

Actions (17)
4x Governing the Unaligned
4x Benefit Performance
3x Fanfare for Elysium
3x Lily Prelude
3x KRC

Action Modifiers (29)
5x Madrigal
2x Virtuosa
8x Siren's Lure
14x Freak Drive

Reaction (12)
8x Deflection
4x On the Qui Vive

Equipment/Ally/Retainer (5)
2x Camera Phone
1x J. S. Simmons
1x Tasha Morgan
1x Codex of the Edenic Groundskeepers

Combat (10)
8x Soak
2x Skin of Rock