Wednesday, December 2, 2009

New Brujah looking for New Carthage

This is a deck that's pretty dear to my cold undead heart. Gee Hwan helped me with its setup way back in July and i've tweaked it along the way, picking up hints and tips from VTES forums and theLasombra's TWD. My latest incarnation involves Alastor-ing Carlak (cheap Assault Rifles!) and rushing any obnoxious vamps, while Parity Shifting my prey to death. Pool gain is with Voter Cap, Minion Tap and Dmitra's blood gain special w/ Vessels.

The premise is the use of the new KoT Brujah titled Vampires to vote my prey(s) off the table, aided by New Carthage. There are excellent Bru titled vampire of 6-9 caps with funky abilities:

Tara 6 cel POT PRE Prince of San Diego
Karen Suadela 7 CEL POT pre Prince of Houston (w/ +1 stealth on undirected actions)
Carlak 8 CEL pot PRE Prince of Prague (free press and gains blood when Meths vote against referendums)
Dmitra Ilyanova 9 CEL POT PRE FOR obf Bru Justicar (+1 stealth political action to put 4 blood on 1 or more ready vamps)

With mid-cap princes and an excellent Justicar, I can pull them out earlier, get vote lock easier and 2nd Trad block early stealth bleeders before they get too painful. With New Carthage in play, usually vote lock is a done deal, along with Scalpel Tongue for the truly onerous vampires trying to Awe/Bewitching Oration their way through. New Carthage is unburnable (unlike Ventrue Directorate Assembly).

In the first draft I eschewed combat, using Majesties to get out of it, but it didn't go so well. Figured the Cel and Pot should be used and in went Torn Signposts, Immortal Grapple and Acrobatics. I remembered an early game where my pred rushed me the first time and i got out of it with Majesty. Thinking that i'm not offensive in combat, he rushed me again. This time i used TSP, IG and Acrobatics to torpor him.

Later my actions kept being blocked (especially the key Parity Shifts) and I added Forced March (for Dmitra) and Resist Earth's Grasp, which had option of a maneuver and press in combat, useful against ANI and CEL combat to force an IG.

Karen is great for getting essential PAs though (+2 stealth at base, +1 more from Resist Earth's Grasp or Creepshow Casino), while Dmitra votes to give blood and Voter Caps for pool gain. Alastor-ed Carlak rushes and 2nd Traditions to fend off my pred.

So far it works fine, but with so many moving parts it hard to get it moving consistently. POT combat is card intensive and risky, with TSP, IG and Taste of Vitae plus Acrobatics to avoid aggra poke and Resist Earth's Grasp for maneuver. Coupled with the fact that there's no Fort to prevent damage... Sideslip to prevent 1pt for 1 round (non-stackable with itself) just doesn't do it for me.

Unlike ANI where Carrion Crows and many Aid from Bats ruins TSP + presses, or Cel guns where the Concealed Weapon, .44, Blur combo is deadly to those without a maneuver plus IG. There are too many counters which are starting to appear in my playgroup: Brandon built a Ravnos ANI FOR deck that handled the deck pretty well.


Until i have new ideas for this deck i'm probably going to hold off on this deck for now. Having said that, i'm itching to build a EuroBrujah deck just to have a feel for the old school.

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